Mount: Difference between revisions
(Created page with "{{Infobox Spell2E | Name = Mount | DnDClass = Wizard | Level = 1 | LevelName = 1st Level Spell | School = Conjuration, Summoning | Range = 10 yds. | Save = None | Duration = 2 hrs. + 1 hr./level | Components = V, S, M | AoE = 1 mount | CastingTime = 1 turn | SubField = | SourceShort = TSR2159 | SourceLong = TSR2159 - Player's Handbook, Page 177 | Vault = Yes | Spell2E = Yes...") |
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| SourceLong = [[ | | SourceLong = [[Player's Handbook (TSR2159)]], Page 177 | ||
| Vault = Yes | | Vault = Yes | ||
| Spell2E = Yes | | Spell2E = Yes |
Latest revision as of 08:28, 30 June 2024
Mount | |||||||||||||
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1st Level Spell, Conjuration, Summoning | |||||||||||||
Range: 10 yds. Duration: 2 hrs. + 1 hr./level Area of Effect: 1 mount |
Components: V, S, M Casting Time: 1 turn Saving Throw: None | ||||||||||||
Description: By means of this spell, the caster conjures a normal animal to serve him as a mount. The animal serves willingly and well, but at the expiration of the spell duration it disappears, returning to its own place. The type of mount gained by this spell depends on the level of the caster; of course, a caster can choose a lesser mount if desired. Available mounts include the following:
The mount does not come with any riding gear, unless it is of a class lower than the caster would normally be entitled to; thus, a 4th-level wizard can gain a war horse without saddle and harness, or a light horse with saddle and harness. The statistics of the animal gained are typical of all creatures of the same class. The mount disappears when slain. The material component of the spell is a bit of hair from the type of animal to be conjured. | |||||||||||||
Source: Player's Handbook (TSR2159), Page 177 |