Exterminate (AD&D 2E): Difference between revisions
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| SourceShort = TSR2151 | | SourceShort = TSR2151 | ||
| SourceLong = [[ | | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 49 | ||
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| Spell2E = Yes | | Spell2E = Yes | ||
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[[Category:AD&D 2E Spells]] | |||
[[Category:Spells]] |
Latest revision as of 05:13, 11 July 2024
Exterminate | |
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1st Level Spell, Evocation | |
Range: 10 feet Duration: Instantaneous Area of Effect: 1 small creature or 1 cubic foot per level (up to 10 creatures or 10 cubic feet maximum) |
Components: V, S, M Casting Time: 1 Saving Throw: None |
Description: In the hands of a novice spellcaster, this spell instantaneously snuffs out the life forces of small rodents and vermin in the area of effect, including such normal pests as flies, mice, beetles, rats, spiders, and the like. Only creatures with 1-3 hp per level of the caster (9 hp maximum) and animal intelligence can be exterminated. More powerful wizards can thus affect bigger pests, including large spiders, stirges, poisonous snakes, and giant or huge centipedes. If the targeted creatures are extremely small (1 hp or less), then an area up to 1 cubic foot per level (10 cubic feet maximum) can be cleansed of pests.
This spell is well-suited to indoor or outdoor applications and is a favourite among necromancers who live among pestilence. Occasionally, cruel mages have been known to exterminate benign animals (and sometimes even others' pets) with the spell. The somatic gesture is a pointed finger, while the caster verbalizes a low zzzt sound. The material components are a pinch of lavender and dried garlic. | |
Source: DMGR7 - The Complete Book of Necromancers (TSR2151), Page 49 |