Vipergout (AD&D 2E): Difference between revisions
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The material component for this spell is a piece of snakeskin. | The material component for this spell is a piece of snakeskin. | ||
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[[Category:AD&D 2E Spells]] | |||
[[Category:Spells]] |
Latest revision as of 05:19, 11 July 2024
Vipergout | |
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7th Level Spell, Conjuration | |
Range: 0 Duration: Special Area of Effect: Special |
Components: V,S, M Casting Time: 7 Saving Throw: None |
Description: This spell causes live snakes to be created in the mouth of the caster, who must spit them out. They do not choke or otherwise harm the caster. Until the spell expires, they serve the caster, fighting to the death.
One snake appears for every 3 levels of the caster (rounding down); each round, roll Id4 to determine how many serpents issue from the caster's mouth in that round, until all the snakes have appeared (the rate of appearance is not controllable by the caster). Until all have issued forth, the caster cannot speak, cast spells with a verbal component, or utter command words—but can breathe normally, swallow without affecting the arrival of the snakes, and freely engage in movement and combat. The snakes are of the Normal Poison and Normal Constrictor varieties (detailed under "Snake" in Volume 1 of the Monstrous Compendium), not giant-sized. The spell does not enable the caster to empower them with special powers or increased intelligence. A summoned snake cannot be made to attack its fellows, the caster, or itself. Dispel magic, charm spells, and all other means short of slaying caster or snakes will fail to break the caster's control over the snakes. Controlled snakes attack as the caster wills. They can switch targets if desired, can constrict without biting (or without harming), use their coils and jaws to turn keys, move small objects about (e.g. bringing a wand to the caster), gnaw ropes, and engage in other non-combat activities. The material component for this spell is a piece of snakeskin. | |
Source: FOR2 - The Drow of the Underdark (TSR9326), Page 55 |