Spectral Voice (AD&D 2E): Difference between revisions

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(Created page with "{{Infobox Spell2E | Name = Spectral Voice | DnDClass = Wizard | Level = 1 | LevelName = 1st Level Spell | School = Necromancy, Alteration | Range = 10 yards/level | Save = None | Duration = 1 turn/level | Components = V, S, M | AoE = Caster | CastingTime = 1 | SubField = | SourceShort = TSR2151 | SourceLong = TSR2151 - DMGR7 - The Complete Book of Necromancers, Page 50 | Vault =...")
 
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| SubField      =   
| SubField      =   
| SourceShort  = TSR2151
| SourceShort  = TSR2151
| SourceLong    = [[TSR2151 - DMGR7 - The Complete Book of Necromancers]], Page 50
| SourceLong    = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 50
| Vault        = Yes
| Vault        = Yes
| Spell2E      = Yes
| Spell2E      = Yes
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| SpellDescription = This spell is similar to the 1st-level spell ventriloquism in that it allows the caster to throw his or her voice. However, the caster's voice issues only from the mouth of a specified corpse, skeleton, or zombie. The voice coming from the cadaver or undead creature will not sound like the caster's voice. In the case of a cadaver or zombie, it will sound similar to the hoarse, scratchy voice of the deceased individual. In the case of a skeleton, the voice will sound like a soft, raspy whisper. For the duration of the spell (which cannot be ended prematurely), the caster's voice emanates from the corpse or undead creature. As a result, the wizard is unable to cast any additional spells requiring verbal components until after the spectral voice has expired. The material component is a preserved tongue.
| SpellDescription = This spell is similar to the 1st-level spell ventriloquism in that it allows the caster to throw his or her voice. However, the caster's voice issues only from the mouth of a specified corpse, skeleton, or zombie. The voice coming from the cadaver or undead creature will not sound like the caster's voice. In the case of a cadaver or zombie, it will sound similar to the hoarse, scratchy voice of the deceased individual. In the case of a skeleton, the voice will sound like a soft, raspy whisper. For the duration of the spell (which cannot be ended prematurely), the caster's voice emanates from the corpse or undead creature. As a result, the wizard is unable to cast any additional spells requiring verbal components until after the spectral voice has expired. The material component is a preserved tongue.
}}
}}
[[Category:AD&D 2E Spells]]
[[Category:Spells]]

Latest revision as of 02:35, 12 July 2024

Spectral Voice
1st Level Spell, Necromancy, Alteration
 Range: 10 yards/level
 Duration: 1 turn/level
 Area of Effect: Caster
 Components: V, S, M
 Casting Time: 1
 Saving Throw: None
Description: This spell is similar to the 1st-level spell ventriloquism in that it allows the caster to throw his or her voice. However, the caster's voice issues only from the mouth of a specified corpse, skeleton, or zombie. The voice coming from the cadaver or undead creature will not sound like the caster's voice. In the case of a cadaver or zombie, it will sound similar to the hoarse, scratchy voice of the deceased individual. In the case of a skeleton, the voice will sound like a soft, raspy whisper. For the duration of the spell (which cannot be ended prematurely), the caster's voice emanates from the corpse or undead creature. As a result, the wizard is unable to cast any additional spells requiring verbal components until after the spectral voice has expired. The material component is a preserved tongue.
Source: DMGR7 - The Complete Book of Necromancers (TSR2151), Page 50
 Spectral Voice
 1st Level Spell
 Necromancy, Alteration
 10 yards/level
 1 turn/level
 Caster
 V, S, M
 1
 None
 This spell is similar to the 1st-level spell ventriloquism in that it allows the caster to throw his or her voice. However, the caster's voice issues only from the mouth of a specified corpse, skeleton, or zombie. The voice coming from the cadaver or undead creature will not sound like the caster's voice. In the case of a cadaver or zombie, it will sound similar to the hoarse, scratchy voice of the deceased individual. In the case of a skeleton, the voice will sound like a soft, raspy whisper. For the duration of the spell (which cannot be ended prematurely), the caster's voice emanates from the corpse or undead creature. As a result, the wizard is unable to cast any additional spells requiring verbal components until after the spectral voice has expired. The material component is a preserved tongue.Property "Has description" (as page type) with input value "This spell is similar to the 1st-level spell ventriloquism in that it allows the caster to throw his or her voice. However, the caster's voice issues only from the mouth of a specified corpse, skeleton, or zombie. The voice coming from the cadaver or undead creature will not sound like the caster's voice. In the case of a cadaver or zombie, it will sound similar to the hoarse, scratchy voice of the deceased individual. In the case of a skeleton, the voice will sound like a soft, raspy whisper. For the duration of the spell (which cannot be ended prematurely), the caster's voice emanates from the corpse or undead creature. As a result, the wizard is unable to cast any additional spells requiring verbal components until after the spectral voice has expired. The material component is a preserved tongue." contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
 TSR2151
 Wizard
 1
 
 [[Has sphere:{{{Sphere}}}]]
 S
 Yes
 true