Lasting Breath (AD&D 2E): Difference between revisions
(Created page with "{{Infobox Spell2E | Name = Lasting Breath | DnDClass = Wizard | Level = 1 | LevelName = 1st Level Spell | School = Alteration | Range = 5 yards/level | Save = None | Duration = 1d4 rounds +1 round/level | Components = V, S | AoE = One creature/level | CastingTime = 1 | SubField = 0 | SourceShort = TSR2121 | SourceLong = TSR2121 - Tome of Magic, Page 19 | Vault = Yes | Spell2E...") |
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| AoE = One creature/level | | AoE = One creature/level | ||
| CastingTime = 1 | | CastingTime = 1 | ||
| SubField = | | SubField = | ||
| SourceShort = TSR2121 | | SourceShort = TSR2121 | ||
| SourceLong = [[ | | SourceLong = [[Tome of Magic (TSR2121)]], Page 19 | ||
| Vault = Yes | | Vault = Yes | ||
| Spell2E = Yes | | Spell2E = Yes |
Revision as of 00:47, 29 June 2024
Lasting Breath | |
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1st Level Spell, Alteration | |
Range: 5 yards/level Duration: 1d4 rounds +1 round/level Area of Effect: One creature/level |
Components: V, S Casting Time: 1 Saving Throw: None |
Description: This spell increases the amount of time a character can hold his breath. As described in the Player's Handbook, a character can hold his breath for a number of rounds equal to one-third his Constitution score. The effect of this spell is added to that figure.
The duration of the spell is always unknown to the recipient; the DM secretly rolls 1d4 to determine the exact duration. At the end of this time, the character must succeed a Constitution check or be forced to take a breath as per the rules. | |
Source: Tome of Magic (TSR2121), Page 19 |