Watery Adaption: Difference between revisions
(Created page with "{{Infobox Spell2E | Name = Watery Adaption | DnDClass = Wizard | Level = 7 | LevelName = 7th Level Spell | School = Alteration | Range = Touch | Save = None | Duration = 1 hr./level | Components = V | AoE = 1 creature + 1 creature/3 levels | CastingTime = 7 | SubField = | SourceShort = TSR2170 | SourceLong = TSR2170 - DMGR9 - of Ships and the Sea, Page 105 | Vault = Yes | Spell2...") |
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| Vault = Yes | | Vault = Yes | ||
| Spell2E = Yes | | Spell2E = Yes |
Latest revision as of 09:15, 30 June 2024
Watery Adaption | |
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7th Level Spell, Alteration | |
Range: Touch Duration: 1 hr./level Area of Effect: 1 creature + 1 creature/3 levels |
Components: V Casting Time: 7 Saving Throw: None |
Description: This spell operates identically to the Third-level wizard spell water breathing, except that the recipient can actually speak normally and cast spells with verbal components underwater. In addition, the caster may grant the spell's effects by touch to 1 creature for every 3 levels. The duration of the spell is not, however, divided among the recipients. To bestow the effect, the caster must touch the recipient during the round the spell is cast. | |
Source: DMGR9 - of Ships and the Sea (TSR2170), Page 105 |