Acid Bolt (AD&D 2E): Difference between revisions

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| Spell2E      = Yes
| Spell2E      = Yes
| First Letter  = A
| First Letter  = A
| SpellDescription =  
| SpellDescription = Surface-dwelling wizards view this spell as an improved version of Melfs acidarrow, but the acid bolt is a very old spell, thought to date from before the Descent of the drow.
 
The caster creates a continuous, straight stream of shimmering liquid that emerges from the caster's hand, and can be aimed (caster's attack roll to attain a "direct hit"). On impact, the bolt forms a 10'-radius sphere of acid, and explodes outward in a burst of liquid.
 
Creatures struck by splashes from the acid bolt (any creature within a 20'radius danger zone) take 2d4 damage.
 
Creatures struck directly by the bolt suffer 4d4 damage, and all items worn or carried by them must make saving throws.
 
Splash damage only lasts one round. Direct hits do damage for multiple rounds, unless the acid is somehow neutralized. The acid bolt does an additional Id4 damage per round for every additional three experience levels of the caster. Note that this is different from the effects of the Melfs acid arrow spell, in that items carried by targets only make a saving throw only on the round of the initial strike.
 
The material components of this spell are spittle from the caster, a dart, thorn, needle or icicle, a crystal or glass sphere of any size, and a clear glass vial of acid.
}}
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[[Category:Level 4 Spells]]
[[Category:Wizard Spells]]
[[Category:Conjuration Spells]]
[[Category:TSR9326 - Drow of the Underdark]]
[[Category:Spells Starting with A]]
[[Category:Page Not Complete]]

Revision as of 03:15, 28 May 2024

Acid Bolt
4th Level Spell, Conjuration
0
 Range: 200 yards
 Duration: Special
 Area of Effect: Special
 Components: V,S, M
 Casting Time: 4
 Saving Throw: Special
Description: Surface-dwelling wizards view this spell as an improved version of Melfs acidarrow, but the acid bolt is a very old spell, thought to date from before the Descent of the drow.

The caster creates a continuous, straight stream of shimmering liquid that emerges from the caster's hand, and can be aimed (caster's attack roll to attain a "direct hit"). On impact, the bolt forms a 10'-radius sphere of acid, and explodes outward in a burst of liquid.

Creatures struck by splashes from the acid bolt (any creature within a 20'radius danger zone) take 2d4 damage.

Creatures struck directly by the bolt suffer 4d4 damage, and all items worn or carried by them must make saving throws.

Splash damage only lasts one round. Direct hits do damage for multiple rounds, unless the acid is somehow neutralized. The acid bolt does an additional Id4 damage per round for every additional three experience levels of the caster. Note that this is different from the effects of the Melfs acid arrow spell, in that items carried by targets only make a saving throw only on the round of the initial strike.

The material components of this spell are spittle from the caster, a dart, thorn, needle or icicle, a crystal or glass sphere of any size, and a clear glass vial of acid.

Source: TSR9326 - Drow of the Underdark, Page 52
 Acid Bolt
 4th Level Spell
 Conjuration
 200 yards
 Special
 Special
 V,S, M
 4
 Special
 Surface-dwelling wizards view this spell as an improved version of Melfs acidarrow, but the acid bolt is a very old spell, thought to date from before the Descent of the drow.

The caster creates a continuous, straight stream of shimmering liquid that emerges from the caster's hand, and can be aimed (caster's attack roll to attain a "direct hit"). On impact, the bolt forms a 10'-radius sphere of acid, and explodes outward in a burst of liquid.

Creatures struck by splashes from the acid bolt (any creature within a 20'radius danger zone) take 2d4 damage.

Creatures struck directly by the bolt suffer 4d4 damage, and all items worn or carried by them must make saving throws.

Splash damage only lasts one round. Direct hits do damage for multiple rounds, unless the acid is somehow neutralized. The acid bolt does an additional Id4 damage per round for every additional three experience levels of the caster. Note that this is different from the effects of the Melfs acid arrow spell, in that items carried by targets only make a saving throw only on the round of the initial strike.

The material components of this spell are spittle from the caster, a dart, thorn, needle or icicle, a crystal or glass sphere of any size, and a clear glass vial of acid.Property "Has description" (as page type) with input value "Surface-dwelling wizards view this spell as an improved version of Melfs acidarrow, but the acid bolt is a very old spell, thought to date from before the Descent of the drow.</br></br>The caster creates a continuous, straight stream of shimmering liquid that emerges from the caster's hand, and can be aimed (caster's attack roll to attain a "direct hit"). On impact, the bolt forms a 10'-radius sphere of acid, and explodes outward in a burst of liquid.</br></br>Creatures struck by splashes from the acid bolt (any creature within a 20'radius danger zone) take 2d4 damage.</br></br>Creatures struck directly by the bolt suffer 4d4 damage, and all items worn or carried by them must make saving throws.</br></br>Splash damage only lasts one round. Direct hits do damage for multiple rounds, unless the acid is somehow neutralized. The acid bolt does an additional Id4 damage per round for every additional three experience levels of the caster. Note that this is different from the effects of the Melfs acid arrow spell, in that items carried by targets only make a saving throw only on the round of the initial strike.</br></br>The material components of this spell are spittle from the caster, a dart, thorn, needle or icicle, a crystal or glass sphere of any size, and a clear glass vial of acid." contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

 TSR9326
 Wizard
 4
 0
 [[Has sphere:{{{Sphere}}}]]
 A
 Yes
 true