Metamorphose Liquids (AD&D 2E): Difference between revisions

From TTRPG Vault Wiki
(Created page with "{{Infobox Spell2E | Name = Metamorphose Liquids | DnDClass = Wizard | Level = 1 | LevelName = 1st Level Spell | School = Alteration | Range = Touch | Save = Special | Duration = Permanent | Components = V, S, M | AoE = 1'-cube/level | CastingTime = 1 rd. | SubField = 0 | SourceShort = TSR2121 | SourceLong = TSR2121 - Tome of Magic, Page 19 | Vault = Yes | Spell2E = Yes | Firs...")
 
No edit summary
Line 11: Line 11:
| AoE          = 1'-cube/level
| AoE          = 1'-cube/level
| CastingTime  = 1 rd.
| CastingTime  = 1 rd.
| SubField      = 0
| SubField      =  
| SourceShort  = TSR2121
| SourceShort  = TSR2121
| SourceLong    = [[TSR2121 - Tome of Magic]], Page 19
| SourceLong    = [[Tome of Magic (TSR2121)]], Page 19
| Vault        = Yes
| Vault        = Yes
| Spell2E      = Yes
| Spell2E      = Yes

Revision as of 00:47, 29 June 2024

Metamorphose Liquids
1st Level Spell, Alteration
 Range: Touch
 Duration: Permanent
 Area of Effect: 1'-cube/level
 Components: V, S, M
 Casting Time: 1 rd.
 Saving Throw: Special
Description: This spell transmutes one type of liquid into an equal amount of a different, nonmagical fluid (water, wine, blood, oil, apple cider, etc.). The caster must touch the fluid itself (not simply its container) for the spell to take effect.

Magical liquids (such as potions) receive a saving throw vs. disintegration with a +3 bonus to avoid the spell's effect. Fluids can be transmuted only into nonmagical liquids; it is not possible to change a magical liquid into another type of magical liquid. Poisons may be rendered harmless through use of this spell, but the spell has no effect on poisons already consumed.

Living creatures are unaffected by the spell, excluding those from the elemental plane of water. Such creatures are allowed a saving throw vs. spell. Failure results in 1d4 points of damage per level of the caster, while success indicates half damage. Only one creature can be affected by a single casting of this spell, regardless of the creature's size.

The material component is a drop of the liquid that the caster intends to create, which must be placed on the wizard's tongue and consumed. Creating poisons through use of this spell is especially dangerous.

Source: Tome of Magic (TSR2121), Page 19
 Metamorphose Liquids
 1st Level Spell
 Alteration
 Touch
 Permanent
 1'-cube/level
 V, S, M
 1 rd.
 Special
 This spell transmutes one type of liquid into an equal amount of a different, nonmagical fluid (water, wine, blood, oil, apple cider, etc.). The caster must touch the fluid itself (not simply its container) for the spell to take effect.

Magical liquids (such as potions) receive a saving throw vs. disintegration with a +3 bonus to avoid the spell's effect. Fluids can be transmuted only into nonmagical liquids; it is not possible to change a magical liquid into another type of magical liquid. Poisons may be rendered harmless through use of this spell, but the spell has no effect on poisons already consumed.

Living creatures are unaffected by the spell, excluding those from the elemental plane of water. Such creatures are allowed a saving throw vs. spell. Failure results in 1d4 points of damage per level of the caster, while success indicates half damage. Only one creature can be affected by a single casting of this spell, regardless of the creature's size.

The material component is a drop of the liquid that the caster intends to create, which must be placed on the wizard's tongue and consumed. Creating poisons through use of this spell is especially dangerous.Property "Has description" (as page type) with input value "This spell transmutes one type of liquid into an equal amount of a different, nonmagical fluid (water, wine, blood, oil, apple cider, etc.). The caster must touch the fluid itself (not simply its container) for the spell to take effect.</br></br>Magical liquids (such as potions) receive a saving throw vs. disintegration with a +3 bonus to avoid the spell's effect. Fluids can be transmuted only into nonmagical liquids; it is not possible to change a magical liquid into another type of magical liquid. Poisons may be rendered harmless through use of this spell, but the spell has no effect on poisons already consumed.</br></br>Living creatures are unaffected by the spell, excluding those from the elemental plane of water. Such creatures are allowed a saving throw vs. spell. Failure results in 1d4 points of damage per level of the caster, while success indicates half damage. Only one creature can be affected by a single casting of this spell, regardless of the creature's size.</br></br>The material component is a drop of the liquid that the caster intends to create, which must be placed on the wizard's tongue and consumed. Creating poisons through use of this spell is especially dangerous." contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

 TSR2121
 Wizard
 1
 
 [[Has sphere:{{{Sphere}}}]]
 M
 Yes
 true