Denizens of the Dark Wood (ICE8111): Difference between revisions

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| BookRules = MERP
| BookRules = MERP
| BookEdition = 1st Edition
| BookEdition = 1st Edition
| BookPhysical = To Source
| BookPhysical = On Order
| BookOwnedPDF = No
| BookOwnedPDF = No
| BookLibrary = Yes
| BookLibrary = Yes

Revision as of 13:51, 5 July 2024

 Denizens of the Dark Wood
   Publisher: Iron Crown Enterprises
   Code: ICE8111
   ISBN: 1-55806-081-2
   Published: 1989
   Author(s): Matthias Birkner, Karen Birkner
   Rules: MERP
   Edition: 1st Edition
   Setting: Middle Earth
   BookType: Adventure
   Format: Softcover
   Series: Adventures
   Character Level: 
   Physical Copy: On Order
   Owned PDF: No
   Library: Yes

Denizens of the Dark Wood

Three low-to-mid level adventures which each stand on their own and can be set up in minutes.

The Necromancer’s presence in Mirkwood has lengthened the shadows darkening the forest’s eaves. Orcs from the Grey Mountains move south through the trees, Giant Spiders congregate in larger numbers, and Trolls emerge from their caves more frequently.

Several lads and lasses of Ulgarstat, a hamlet at the forest’s edge and due west of Lake-town, have disappeared without a trace. Will you risk unknown dangers to find and rescue the missing youths in Attercop Attack?

A merchant based in Lake town has lost a caravan to Trolls along the Men-i-Naugrim. Will you face the dread Tereg to recover Master Eolsen’s goods and discover the fate of his hirelings in Trouble With Trolls?

A Beorning warrior has learned of a tithe to the Necromancer from the last of the Orcs he slew while traveling though Mirkwood. Will you accompany Grimbold into the forest to waylay the treasure before it enters the Necromancer’s citadel in The Tithing Train?

Combat Giant Spiders, Trolls, Orcs of Fhahoz-Blogrum when you attack the Denizens of the Dark Wood in these three exiting adventures.