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== Moria The Dwarven City == | == Moria The Dwarven City == |
Latest revision as of 02:53, 15 September 2024
Publisher: Iron Crown Enterprises Code: ICE2900 ISBN: 0-915795-27-2 Published: 1984
Author(s): Peter C. Fenlon Jr.
Rules: MERP Edition: 1st Edition Setting: Middle Earth BookType: Campaign Setting Format: Softcover Series: Campaign Settings Character Level:
Physical Copy: Yes Owned PDF: No Library: Yes
Moria The Dwarven City
This package details all of the DWARVEN CITY OF KHAZAD-DUM and includes 7 Deeps (levels and sublevels) maps and cross-section diagrams of both the city and the mines, diagrams of traps, machines and forging implements, large-scale detailed floorplans of specific areas: the Chamber of Marzarbul, the Endless Stair, Durin’s Bridge, and the Entry Halls, information on Durin’s tribe, three Orc tribes, the many creatures who later inhabit Moria, and, of course, the BALROG.
Deep within the bowels of the central Misty Mountains lies Moria, the “Black Chasm”. Here stood Khazad-Dum (Kh. “Dwarf-mansion”) the kingdom of the noblest Lord of the Seven Tribes of Dwarves, a city sculpted from rock and embellished by the finest hall-builders of their day. Within its recesses Durin’s folk mined precious metals and discovered mithril, the “true-silver”.
Now its chambers are dark and its builders gone. Tales speak of a Balrog, a “Demon of Might” which once served the Black Enemy Morgoth.
Bats and wolves and deadly traps await those daring few who seep the treasures buried deep in the still, dank chambers of the Black Chasm.
Books in this Series
- A Campaign and Adventure Guidebook for Middle Earth (ICE2100)
- Angmar - Land of the Witch King (ICE2300)
- Far Harad The Scorched Land (ICE3800)
- Gorgoroth (ICE3112)
- Greater Harad (ICE3111)
- Havens of Gondor (ICE3300)
- Isengard and Northern Gondor (ICE2800)
- Lorien & The Halls of the Elven Smiths (ICE3200)
- Moria The Dwarven City (ICE2900)
- Mount Gundabad (ICE3110)
- Northern Mirkwood, The Wood-Elves Realm (ICE2600)
- Rangers of the North, The Kingdom of Arthedain (ICE3000)
- Riders of Rohan (ICE3100)
- Sea-Lords of Gondor (ICE3400)
- Southern Mirkwood - Haunt of the Necromancer (ICE2700)
- The Grey Mountains (ICE3113)
- Umbar - Haven of the Corsairs (ICE2400)