Thieves of Tharbad (ICE8050): Difference between revisions

From TTRPG Vault Wiki
No edit summary
No edit summary
 
Line 19: Line 19:
| BookSeries = Adventures
| BookSeries = Adventures
| BookCharacterLevel =  
| BookCharacterLevel =  
| VaultSML = Iron Crown
| VaultSML = MERP
}}
}}
== Thieves of Tharbad ==
== Thieves of Tharbad ==

Latest revision as of 02:55, 15 September 2024

 Thieves of Tharbad
   Publisher: Iron Crown Enterprises
   Code: ICE8050
   ISBN: 0-915795-35-3
   Published: 1985
   Author(s): Lisa J. Evans, Walter H. Hunt, Evan Jamieson, Richard Meyer, Robert G. Traynor
   Rules: MERP
   Edition: 1st Edition
   Setting: Middle Earth
   BookType: Adventure
   Format: Paperback
   Series: Adventures
   Character Level: 
   Physical Copy: Yes
   Owned PDF: No
   Library: Yes

Thieves of Tharbad

This product details the major trading city west of the Misty Mountains, a city teeming with cutthroats and thieves. Rescue the Princess of Cardolan’s stolen tiara and help break up the complex smuggling ring.

Tharbad was founded in the Second Age by Tar-Aldarion as an inland port for his fleet to use while exploring the interior of Middle-earth… Its broad avenues, public parks and well laid out streets were the envy of other northern cities, for Tharbad was built by the Numenorians at the height of their power. However the years have not been kind to Tharbad… Although much grandeur remains, most sections of the city have fallen into decay.


Table of Contents

Page No.
1.0 - Guidelines 2
2.0 - Introduction 3
3.0 - The Land around Tharbad 5
4.0 - The Inhabitants 7
5.0 - Politics and Power 7
6.0 - Tharbad 11
7.0 - Adventure Guidelines 21
8.0 - Adventures in and around Tharbad 22
9.0 - Tables 31