Hold Portal
Hold Portal | |
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1st Level Spell, Alteration | |
Range: 20 yds./level Duration: 1 rd./level Area of Effect: 20 sq. ft./level |
Components: V Casting Time: 1 Saving Throw: None |
Description: This spell magically bars a door, gate, or valve of wood, metal, or stone. The magical closure holds the portal fast, just as if it were securely closed and locked. Any extraplanar creature (djinn, elemental, etc.) with 4 or more Hit Dice can shatter the spell and burst open the portal. A wizard of 4 or more experience levels higher than the spellcaster can open the held portal at will. A knock spell or a successful dispel magic spell can negate the hold portal. Held portals can be broken or physically battered down. | |
Source: Player's Handbook (TSR2159), Page 175 |