Advanced Illusion (AD&D 2E)

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Advanced Illusion
5th Level Spell, Illusion/Phantasm
 Range: 60 yds. + 10 yds./level
 Duration: 1 rd./level
 Area of Effect: One 40-ft. cube + one 10-ft. cube/level
 Components: V, S, M
 Casting Time: 1 rd.
 Saving Throw: Special
Description: This spell is essentially a spectral forces spell that operates through a program (similar to a programmed illusion spell) determined by the caster. It is thus unnecessary for the wizard to concentrate on the spell for longer than the round of casting it, as the program has then started and will continue without supervision. The illusion has visual, audio, olfactory, and thermal components. If any viewer actively attempts to disbelieve the spell, he gains a saving throw vs. spell. If any viewer successfully disbelieves and communicates this fact to other viewers, each such viewer gains a saving throw vs. spell with a +4 bonus.

The material components are a bit of fleece and several grains of sand.

Source: Player's Handbook (TSR2159), Page 209
 Advanced Illusion
 5th Level Spell
 Illusion/Phantasm
 60 yds. + 10 yds./level
 1 rd./level
 One 40-ft. cube + one 10-ft. cube/level
 V, S, M
 1 rd.
 Special
 This spell is essentially a spectral forces spell that operates through a program (similar to a programmed illusion spell) determined by the caster. It is thus unnecessary for the wizard to concentrate on the spell for longer than the round of casting it, as the program has then started and will continue without supervision. The illusion has visual, audio, olfactory, and thermal components. If any viewer actively attempts to disbelieve the spell, he gains a saving throw vs. spell. If any viewer successfully disbelieves and communicates this fact to other viewers, each such viewer gains a saving throw vs. spell with a +4 bonus.

The material components are a bit of fleece and several grains of sand.Property "Has description" (as page type) with input value "This spell is essentially a spectral forces spell that operates through a program (similar to a programmed illusion spell) determined by the caster. It is thus unnecessary for the wizard to concentrate on the spell for longer than the round of casting it, as the program has then started and will continue without supervision. The illusion has visual, audio, olfactory, and thermal components. If any viewer actively attempts to disbelieve the spell, he gains a saving throw vs. spell. If any viewer successfully disbelieves and communicates this fact to other viewers, each such viewer gains a saving throw vs. spell with a +4 bonus.</br></br>The material components are a bit of fleece and several grains of sand." contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

 TSR2159
 Wizard
 5
 
 [[Has sphere:{{{Sphere}}}]]
 A
 Yes
 true