Player's Handbook (TSR2159)

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Player's Handbook

Here is the indispensable encyclopaedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; unique aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armour, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated guide to the world of heroic adventure!

Table of Contents

Page No.
Welcome to the AD&D Game 8
The Real Basics 10
Glossary 13
Step-by-Step Character Generation 16
Chapter 1 - Player Character Ability Scores 18
Chapter 2 - Player Character Races 26
Chapter 3 - Player Character Classes 34
Chapter 4 - Alignment 64
Chapter 5 - Proficiencies (Optional) 70
Chapter 6 - Money and Equipment 88
Chapter 7 - Magic 106
Chapter 8 - Experience 116
Chapter 9 - Combat 118
Chapter 10 - Treasure 142
Chapter 11 - Encounters 146
Chapter 12 - NPCs 150
Chapter 13 - Vision and Light 154
Chapter 14 - Time and Movement 156
Appendix 1 - Spell Lists 164
Appendix 2 - Notes on Spells 168
Appendix 3 - Wizard Spells 170
Appendix 4 - Priest Spells 252
Appendix 5 - Wizard Spells by School 300
Appendix 6 - Priest Spells by Sphere 302
Appendix 7 - Spell Index 304
Appendix 8 - Compiled Character Generation Tables 308
Index 314
List of Tables

Books in this Series

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