Watery Adaption

From TTRPG Vault Wiki
Revision as of 01:37, 2 June 2024 by Bsycamore (talk | contribs) (Created page with "{{Infobox Spell2E | Name = Watery Adaption | DnDClass = Wizard | Level = 7 | LevelName = 7th Level Spell | School = Alteration | Range = Touch | Save = None | Duration = 1 hr./level | Components = V | AoE = 1 creature + 1 creature/3 levels | CastingTime = 7 | SubField = | SourceShort = TSR2170 | SourceLong = TSR2170 - DMGR9 - of Ships and the Sea, Page 105 | Vault = Yes | Spell2...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Watery Adaption
7th Level Spell, Alteration
 Range: Touch
 Duration: 1 hr./level
 Area of Effect: 1 creature + 1 creature/3 levels
 Components: V
 Casting Time: 7
 Saving Throw: None
Description: This spell operates identically to the Third-level wizard spell water breathing, except that the recipient can actually speak normally and cast spells with verbal components underwater. In addition, the caster may grant the spell's effects by touch to 1 creature for every 3 levels. The duration of the spell is not, however, divided among the recipients. To bestow the effect, the caster must touch the recipient during the round the spell is cast.
Source: TSR2170 - DMGR9 - of Ships and the Sea, Page 105
 Watery Adaption
 7th Level Spell
 Alteration
 Touch
 1 hr./level
 1 creature + 1 creature/3 levels
 V
 7
 None
 [[Has description::This spell operates identically to the Third-level wizard spell water breathing, except that the recipient can actually speak normally and cast spells with verbal components underwater. In addition, the caster may grant the spell's effects by touch to 1 creature for every 3 levels. The duration of the spell is not, however, divided among the recipients. To bestow the effect, the caster must touch the recipient during the round the spell is cast.]]
 TSR2170
 Wizard
 7
 
 [[Has sphere:{{{Sphere}}}]]
 W
 Yes
 true