Alarm (AD&D 2E)

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Revision as of 02:07, 27 May 2024 by Bsycamore (talk | contribs) (Created page with "{{Infobox Spell2E | Name = Alarm | DnDClass = Wizard | Level = 1 | LevelName = 1st Level Spell | School = Abjuration, Evocation | Range = 10 yds. | Save = None | Duration = 4 hrs. + 1/2 hr./level | Components = V, S, M | AoE = Up to 20-ft. cube | CastingTime = 1 rd. | SubField = 0 | SourceShort = TSR2159 | SourceLong = TSR2159 - Player's Handbook, Page 170 | Vault = Yes | Spell2E...")
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Alarm
1st Level Spell, Abjuration, Evocation
0
 Range: 10 yds.
 Duration: 4 hrs. + 1/2 hr./level
 Area of Effect: Up to 20-ft. cube
 Components: V, S, M
 Casting Time: 1 rd.
 Saving Throw: None
Description:
Source: TSR2159 - Player's Handbook, Page 170