Alarm (AD&D 2E)
Alarm | |
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1st Level Spell, Abjuration, Evocation | |
0 | |
Range: 10 yds. Duration: 4 hrs. + 1/2 hr./level Area of Effect: Up to 20-ft. cube |
Components: V, S, M Casting Time: 1 rd. Saving Throw: None |
Description: | |
Source: TSR2159 - Player's Handbook, Page 170 |