Affect Normal Fires (AD&D 2E)

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Affect Normal Fires
1st Level Spell, Alteration
 Range: 5 yds./level
 Duration: 2 rds./level
 Area of Effect: 10-ft. radius
 Components: V, S, M
 Casting Time: 1
 Saving Throw: None
Description: This spell enables the wizard to cause nonmagical fires--from as small as a torch or lantern to as large as the area of effect--to reduce in size and brightness to become mere coals or increase in light to become as bright as full daylight and increase the illumination to double the normal radius. Note that this does not affect either fuel consumption or damage caused by the fire. The caster can affect any or all fires in the spell's area. He can alter their intensities with a single gesture as long as the spell is in effect. The spell lasts until the caster cancels it, all fuel is burned, or the duration expires. The caster can also extinguish all flames in the area, which expends the spell immediately. The spell does not affect fire elementals or similar creatures.
Source: Player's Handbook (TSR2159), Page 170
 Affect Normal Fires
 1st Level Spell
 Alteration
 5 yds./level
 2 rds./level
 10-ft. radius
 V, S, M
 1
 None
 This spell enables the wizard to cause nonmagical fires--from as small as a torch or lantern to as large as the area of effect--to reduce in size and brightness to become mere coals or increase in light to become as bright as full daylight and increase the illumination to double the normal radius. Note that this does not affect either fuel consumption or damage caused by the fire. The caster can affect any or all fires in the spell's area. He can alter their intensities with a single gesture as long as the spell is in effect. The spell lasts until the caster cancels it, all fuel is burned, or the duration expires. The caster can also extinguish all flames in the area, which expends the spell immediately. The spell does not affect fire elementals or similar creatures.Property "Has description" (as page type) with input value "This spell enables the wizard to cause nonmagical fires--from as small as a torch or lantern to as large as the area of effect--to reduce in size and brightness to become mere coals or increase in light to become as bright as full daylight and increase the illumination to double the normal radius. Note that this does not affect either fuel consumption or damage caused by the fire. The caster can affect any or all fires in the spell's area. He can alter their intensities with a single gesture as long as the spell is in effect. The spell lasts until the caster cancels it, all fuel is burned, or the duration expires. The caster can also extinguish all flames in the area, which expends the spell immediately. The spell does not affect fire elementals or similar creatures." contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
 TSR2159
 Wizard
 1
 
 [[Has sphere:{{{Sphere}}}]]
 A
 Yes
 true