FOR3 - Pirates of the Fallen Stars (TSR9346)

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 FOR3 - Pirates of the Fallen Stars
   Publisher: TSR
   Code: TSR9346
   ISBN: 1-56076-320-5
   Published: 1992
   Author(s): Curtis Scott
   Rules: Advanced Dungeons and Dragons
   Edition: 2nd Edition
   Setting: Forgotten Realms
   BookType: Accessory
   Format: Softback
   Series: FOR Series
   Character Level: 
   Physical Copy: Yes
   Owned PDF: Yes
   Library: Yes

FOR3 - Pirates of the Fallen Stars

"Aye, fightin' ship to ship is a grand thing. Makes ya feel like a real pirate, aimin' ballistas and catapults and such at the enemy, blastin' great holes in her hull, watchin' 'em flee like rats." Jomo Shanbaeren's eyes glaze over with memories, and for a moment he looks like a young man again as he relives his glory days.

"And boardin'! That's the thrill - leapin' from yer own gunwales onto the enemy's deck, cutlass flashin', givin' 'em the ol' hook-and-eye" - the retired pirate slashes at an invisible opponent with the iron hook that takes the place of his right hand - "...drivin' 'em back to the rails!

"Let me tell yer about the time we took on Teldar and the Kissing Maiden?"

Pirates of the Fallen Stars reveals for the first time the details about the Pirate Isles, in the center of the Inner Sea. Here are the facts about their societies, their interactions with the Inner Sea nations, their pirate kings, their ships, their style of combat; in fact, here is everything any DM or player needs to know to enjoy a campaign in the Sea of Fallen Stars and its environs.


Table of Contents

Page No.
Introduction - A Pirate's Life for Me 3
Chapter 1 - To Be A Pirate 4
Chapter 2 - Generating Pirate Characters 18
Chapter 3 - Nations of the Inner Sea 34
Chapter 4 - The Pirate Isles 50
Chapter 5 - The Rogues' Gallery 69
Chapter 6 - Ships of the Inner Sea 80
Chapter 7 - Movement and Combat 96
Chapter 8 - Raid on Teziir 111
Pirate-Speak 126

Known Wizard Spells

Known Priest Spells

Known Monsters