Tome of Magic (TSR2121)
Publisher: TSR Code: TSR2121 ISBN: 1-56076-107-5 Published: 1996
Author(s): SCook, Findley, Herring, Kubasik, Sargent, Swan
Rules: Advanced Dungeons and Dragons Edition: 2nd Edition Setting: Core Books BookType: Accessory Format: Hardback Series: Other 2nd Edition Hardbacks Character Level:
Physical Copy: Yes Owned PDF: Yes Library: Yes
Tome of Magic
Take your spellcasters to limits they have never reached before! With over 200 new spells and magical items, Tome of Magic stretches the horizons of every wizard and priest in the AD&D 2nd Edition game.
In these pages are new forms of wizard magic including elementalists, metamagic, and wild magic, plus expansions of existing schools. For priests, whole new spheres have been discovered - chaos, law, numbers, thought, time, war, and wards - and powerful new quest spells lie waiting to be tapped.
All characters will experience the thrill of discovering new magical items such as the claw of magic stealing, dimensional mine, crystal parrot, ring of randomness, and staff of the elements. Tome of Magic is an invaluable expansion for all the spellcasting classes!
Table of Contents
Known Priest Spells
Remove Once added
2nd-Level Spells
- Chaos Shield (AD&D 2E)
- Hornung's Baneful Deflector (AD&D 2E)
- Insatiable Thirst (AD&D 2E)
- Maximilian's Earthen Grasp (AD&D 2E)
- Nahal's Nonsensical Nullifier (AD&D 2E)
- Past Life (AD&D 2E)
- Protection From Paralysis (AD&D 2E)
- Ride the Wind (AD&D 2E)
- Sense Shifting (AD&D 2E)
3rd-Level Spells
- Far Reaching I (AD&D 2E)
- Fireflow (AD&D 2E)
- Fool's Speech (AD&D 2E)
- Lorloveim's Creeping Shadow (AD&D 2E)
- Maximilian's Stony Grasp (AD&D 2E)
- Minor Malison (AD&D 2E)
- Spirit Armor (AD&D 2E)
- Squaring the Circle (AD&D 2E)
- Watery Double (AD&D 2E)
- Wizard Sight (AD&D 2E)
4th-Level Spells
- Dilation I (AD&D 2E)
- Divination Enhancement (AD&D 2E)
- Far Reaching II (AD&D 2E)
- Greater Malison (AD&D 2E)
- Locate Creature (AD&D 2E)
- Mask of Death (AD&D 2E)
- Minor Spell Turning (AD&D 2E)
- Mordenkainen's Celerity (AD&D 2E)
- Summon Lycanthrope (AD&D 2E)
- There/Not There (AD&D 2E)
- Thunder Staff (AD&D 2E)
- Turn Pebble to Boulder (AD&D 2E)
- Unluck (AD&D 2E)
5th-Level Spells
- Far Reaching III (AD&D 2E)
- Khazid's Procurement (AD&D 2E)
- Lower Resistance (AD&D 2E)
- Magic Staff (AD&D 2E)
- Mind Fog (AD&D 2E)
- Safeguarding (AD&D 2E)
- Von Gasik's Refusa (AD&D 2E)l
- Vortex (AD&D 2E)
- Waveform (AD&D 2E)
6th-Level Spells
- Claws of the Umber Hulk (AD&D 2E)
- Dilation II (AD&D 2E)
- Forest's Fiery Constrictor (AD&D 2E)
- Lorloveim's Shadowy Transformation (AD&D 2E)
- Wildshield (AD&D 2E)
- Wildstrike (AD&D 2E)
7th-Level Spells
- Bloodstone's Frightful Joining (AD&D 2E)
- Hatch the Stone From the Egg (AD&D 2E)
- Hornung's Surge Selector (AD&D 2E)
- Intensify Summoning (AD&D 2E)
- Malec-Keth's Flame Fist (AD&D 2E)
- Shadowcat (AD&D 2E)
- Spell Shape (AD&D 2E)
- Steal Enchantment (AD&D 2E)
- Suffocate (AD&D 2E)
8th-Level Spells
- Gunther's Kaleidoscopic Strike (AD&D 2E)
- Homunculus Shield (AD&D 2E)
- Hornung's Random Dispatcher (AD&D 2E)
- Wildzone (AD&D 2E)
9th-Level Spells
- Chain Contingency (AD&D 2E)
- Elemental Aura (AD&D 2E)
- Estate Transference (AD&D 2E)
- Glorious Transmutation (AD&D 2E)
- Stabilize (AD&D 2E)
- Wail of the Banshee (AD&D 2E)
- Wildfire (AD&D 2E)
- Wildwind (AD&D 2E)