All Wizard Spells starting with F

From TTRPG Vault Wiki
SpellSchoolRangeLevelDurationAoEComponentsCasting TimeSaving ThrowSource
False Face (AD&D 2E)Necromancy, Alteration10 yards/level31 turn/levelCasterV, S, M3NoneTSR2151
Feather FallAlteration10 yds./level11 rd./levelSpecialV1NoneTSR2159
FilterAbjurationTouch21 turn/level10-foot radius sphere around creature touchedV, M2NoneTSR2115
Find FamiliarConjuration, Summoning1 mile/level1Special1 familiarV, S, M2d12 hoursSpecialTSR2159
Fire Burst (AD&D 2E)Alteration, Evocation5 yards/level1InstantaneousOne 10'-radius circleV, S1Neg.TSR2121
Fist of Stone (AD&D 2E)Alteration011 round/levelThe caster's handV, S1NoneTSR2121
Flamsterd's FlamestrikeEvocation10 yards/level41 round (once activated)One creatureV, S, M4 (1 round if "set")1/2TSR9301
FriendsEnchantment, Charm011d4 rds. + 1 rd./level60-ft. radiusV, S, MCasting Time: 1Saving Throw: SpecialTSR2159
TSR2121 - First-Level Wizard SpellsAlteration
Divination
Conjuration, Summoning
Alteration, Evocation
Invocation, Evocation
Special
0
Touch
10 yds.
1 mile/level
5 yards/level
300 yards
1Instantaneous
Special
1 round/level
Permanent
1 round
1d4 rounds +1 round/level
Special
The caster
One 10'-radius circle
The caster's hand
One creature/level
1'-cube/level
10-foot square
3 components/level
V, S, M
V, S
V
1
2
3
1 rd.
5
None
Special
Neg.
None Upon casting this spell, a feathery membrane grows under the wizard's arms, extending along his sides all the way to his feet. The membrane appears to merge with the caster's skin and clothing.
TSR2121