How the Mighty Are Fallen (TSR9540)

From TTRPG Vault Wiki
 How the Mighty Are Fallen
   Publisher: TSR
   Code: TSR9540
   ISBN: 0-78690-537-9
   Published: 1996
   Author(s): slade
   Rules: Advanced Dungeons and Dragons
   Edition: 2nd Edition
   Setting: Forgotten Realms
   BookType: Adventure
   Format: Paperback
   Series: Arcane Age Series
   Character Level: Levels 11 - 14
   Physical Copy: Yes
   Owned PDF: Yes
   Library: Yes

How the Mighty Are Fallen

As the floating cities of Netheril hover peacefully in the air, the winds of intrigue boil all around them. The phaerimm continue to plot the downfall of the Netherese even as Karsus prepares for the casting of his greatest spell. Undead walk the land, driving orcs and humans before them. And somewhere below the greatest nation of Faerun, the Tarrasque awakens from a long slumber.

How the Mighty Are Fallen is an adventure designed for use with the Netheril: Empire of Magic boxed campaign setting (which is required to play this adventure). Within these pages, the final heroes of Netheril can:

Gather the spell components that Karsus requires for casting his "most wondrous" spell, the only 12th-level spell ever known. He just needs a few body parts from two creatures-a gold dragon and the Tarrasque.

Reunite lost lovers after they have been separated by death. Nopheus's wife was killed in a magical explosion, and now he's finally saved enough money for her to be resurrected. Certainly a dead body couldn't pose a threat to a band of stalwart heroes?!

Follow the winds of Fate to wherever Tyche delivers them. Numerous side adventures allow players to take their characters to a variety of different locations. Some heroes might want to follow the trail of the missing nether scrolls, while others might want to join the resistance and fight Karsus and the other archwizards. But only the bravest hearts can take the first step....


Table of Contents

Page No.
The Time has Come 3
The Grand Welcome 5
Trek Through the Eastern Forest 13
Side Treks 27
The Lichlord's Castle 43
Spells & Magic 56
Rumours and Hooks 61

Known Wizard Spells

Known Priest Spells

Known Monsters

Zombie - Netherese (AD&D 2E)