Murdock's Feathery Flyer (AD&D 2E)

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Murdock's Feathery Flyer
1st Level Spell, Alteration
 Range: 0
 Duration: 1 round/level
 Area of Effect: The caster
 Components: V, S, M
 Casting Time: 1
 Saving Throw: None Upon casting this spell, a feathery membrane grows under the wizard's arms, extending along his sides all the way to his feet. The membrane appears to merge with the caster's skin and clothing.
Description: If the caster spreads his arms and jumps from a height, he may glide through the air. For each foot of elevation, the wizard can glide five feet horizontally. Thus, a wizard jumping from a 10-foot wall could glide up to 50 feet. Gliding characters have a movement rate of 12 and Maneuverability Class E. A wizard attempting to carry more than his normal weight allowance plummets to the earth upon takeoff.

When the spell expires, the feathers instantly disappear. If the wizard is airborne, he immediately plummets toward the ground.

The material component is an eagle's feather.

Source: Tome of Magic (TSR2121), Page 19
 Murdock's Feathery Flyer
 1st Level Spell
 Alteration
 0
 1 round/level
 The caster
 V, S, M
 1
 None Upon casting this spell, a feathery membrane grows under the wizard's arms, extending along his sides all the way to his feet. The membrane appears to merge with the caster's skin and clothing.
 If the caster spreads his arms and jumps from a height, he may glide through the air. For each foot of elevation, the wizard can glide five feet horizontally. Thus, a wizard jumping from a 10-foot wall could glide up to 50 feet. Gliding characters have a movement rate of 12 and Maneuverability Class E. A wizard attempting to carry more than his normal weight allowance plummets to the earth upon takeoff.

When the spell expires, the feathers instantly disappear. If the wizard is airborne, he immediately plummets toward the ground.

The material component is an eagle's feather.Property "Has description" (as page type) with input value "If the caster spreads his arms and jumps from a height, he may glide through the air. For each foot of elevation, the wizard can glide five feet horizontally. Thus, a wizard jumping from a 10-foot wall could glide up to 50 feet. Gliding characters have a movement rate of 12 and Maneuverability Class E. A wizard attempting to carry more than his normal weight allowance plummets to the earth upon takeoff.</br></br>When the spell expires, the feathers instantly disappear. If the wizard is airborne, he immediately plummets toward the ground.</br></br>The material component is an eagle's feather." contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

 TSR2121
 Wizard
 1
 
 [[Has sphere:{{{Sphere}}}]]
 M
 Yes
 true