1d20
|
Description
|
1
|
Blinded by bright light
|
2
|
Drinks fresh blood, 1/day
|
3
|
Eats corpse flesh, 1 /day
|
4
|
Eats earth and stones, 1/day
|
5
|
Eats fresh (uncooked) meat, 1/day
|
6
|
Harms or kills a sentient individual, 1/week
|
7
|
Hates all contact with the living (only tolerates undead or extraplanar allies)
|
8
|
Howls under night sky or at moon, 1/day
|
9
|
Memorizes spells in an underground chamber
|
10
|
Murders friends and allies
|
11
|
Never speaks the truth
|
12
|
Seeks revenge/murders for the slightest perceived insult or disagreement
|
13
|
Sheds own blood (1-4 hp damage), 1/day
|
14
|
Sleeps in a tomb or open grave
|
15
|
Withers all vegetation when casting spells (1' radius per spell level)
|
16
|
Wounded by contact with cold iron or steel (1-4 hp + normal weapon damage)
|
17
|
Wounded by contact with freshly-cut wood (1-4 hp + normal weapon damage)
|
18
|
Wounded by contact with silver or gold (1-4 hp + normal weapon damage)
|
19
|
Wounded by fresh or holy water (2-7 hp damage)
|
20
|
Writes/reads backwards (left to right)
|