The One Ring Core Rules (FLFTOR001)
Publisher: Free League Publishing Code: FLFTOR001 ISBN: 978-91-89143-45-6 Published: 2022
Author(s): Francesco Nepitello
Rules: The One Ring Edition: 2nd Edition Setting: The One Ring BookType: Rulebook Format: Hardback Series: Rulebooks Character Level:
Physical Copy: Yes Owned PDF: Yes Library: Yes
The One Ring Core Rules
Enter the world of Middle-earth with The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Designed specifically to evoke the atmosphere of The Hobbit™ and The Lord of the Rings™, the game contains rules for creating heroes and sending them off on adventures in a land threatened by the growing Shadow.
This beautifully illustrated, full-colour hardcover manual presents Middle-earth as it was twenty years after Bilbo Baggins’ remarkable disappearance and unexpected return. The great events narrated in The Lord of the Rings™ are still fifty years away, leaving plenty of room to narrate stories worthy of an epic.
Now in its second edition, The One Ring™ comes with updated and revised rules, a new visual style, and a focus on the land of Eriador — the lone-lands west of the Misty Mountains. Among its key features are:
Rules for travelling across the land (Journey), facing frightening foes (Combat), and meeting the personalities of Middle-earth (Council).
Thorough advice for the Loremaster on how to bring Middle-earth to life, including rules for magical treasure, the Shadow, and the Eye of Mordor.
In-depth information on six Patrons — individuals sponsoring the adventures of the Player-heroes — including Bilbo Baggins and Gandalf the Grey.
A bestiary containing a spread of adversaries, from lowly Orc Soldiers and Highway-robbers, to monstrous Cave-Trolls and Barrow-Wights.
Rules to create your very own Nameless Things — unknowable beings from the dark corners of the world.
A complete Landmark adventure, The Star of the Mist, with extra support for new Loremasters, in the form of tutorial advice throughout.
Table of Contents
Page No. | |
---|---|
1 - Prologue | 5 |
2 - Action Resolution | 15 |
3 - Adventures | 27 |
4 - Characteristics | 59 |
5 - Valour and Wisom | 77 |
6 - Adventuring Phases | 91 |
7 - Fellowship Phases | 117 |
8 - The Loremaster | 125 |
9 - The World | 175 |
A - Appendix | 211 |