Acid Storm (AD&D 2E): Difference between revisions
(Created page with "{{Infobox Spell | Name = Acid Storm | DnDClass = Wizard | Level = 7 | LevelName = 7th Level Spell | School = Evocation | Range = 10 yards/level | Save = 1/2 | Duration = 1 round/level | Components = V, S, M | AoE = 40-foot-diameter circle | CastingTime = 7 | SubField = 0 | SourceShort = TSR2121 | SourceLong = TSR2121 - Tome of Magic, Page 40 | Vault = 0 | Spell2E = Yes | Firs...") |
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{{Infobox | {{Infobox Spell2E | ||
| Name = Acid Storm | | Name = Acid Storm | ||
| DnDClass = Wizard | | DnDClass = Wizard | ||
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| AoE = 40-foot-diameter circle | | AoE = 40-foot-diameter circle | ||
| CastingTime = 7 | | CastingTime = 7 | ||
| SubField = | | SubField = | ||
| SourceShort = TSR2121 | | SourceShort = TSR2121 | ||
| SourceLong = [[ | | SourceLong = [[Tome of Magic (TSR2121)]], Page 40 | ||
| Vault = 0 | | Vault = 0 | ||
| Spell2E = Yes | | Spell2E = Yes | ||
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Acid damage can be healed through any means except regeneration. The material component is a drop of acid. | Acid damage can be healed through any means except regeneration. The material component is a drop of acid. | ||
}} | }} | ||
[[Category:AD&D 2E Spells]] | |||
[[Category:Spells]] |
Latest revision as of 04:46, 11 July 2024
Acid Storm | |
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7th Level Spell, Evocation | |
Range: 10 yards/level Duration: 1 round/level Area of Effect: 40-foot-diameter circle |
Components: V, S, M Casting Time: 7 Saving Throw: 1/2 |
Description: This deadly spell unleashes a downpour of magical, gelatinous acid droplets. All creatures within the area of effect are coated by globs of gooey acid. The acid can be washed off only with wine, vinegar, or by a successful dispel magic or similar spell. The acid remains present for 1 round per level of the caster, then vanishes.
Creatures coated by the acid suffer 1d4 hit points of damage each round during rounds 1-3, 1d6 points in each of rounds 4-6, and 1d8 points on each round thereafter. Characters who successfully save vs. spells during the first round suffer only half damage from the acid for the remaining rounds. When the spell expires, no further damage is inflicted. Acid damage can be healed through any means except regeneration. The material component is a drop of acid. | |
Source: Tome of Magic (TSR2121), Page 40 |