All Wizard Spells starting with A: Difference between revisions

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== Level 1 Spells ==
{{#ask: [[Has spell2e::Yes]] [[Has firstletter::A]] [[Has dndclass::Wizard]]
| ?Has range = Range
| ?Has duration = Duration
| ?Has area of effect = AoE
| ?Has components = Components
| ?Has casting time = Casting Time
| ?Has saving throw = Saving Throw
| ?Has source = Source
| format=broadtable
| headers=plain
| mainlabel=Book
| link=subject
}}





Revision as of 14:36, 26 May 2024

1st Level Spells 2nd Level Spells 3rd Level Spells
  1. Affect Normal Fires (AD&D 2E)
  2. Alarm (AD&D 2E)
  3. Animate Dead Animals (AD&D 2E)
  4. Armour (AD&D 2E)
  5. Audible Glamer (AD&D 2E)
  6. TSR2151 - Chapter 4 - The Dark Art
  7. TSR2159 - Appendix 3
  1. TSR2151 - Chapter 4 - The Dark Art
  1. Alacrity (AD&D 2E)
  2. Alamir's Fundamental Breakdown (AD&D 2E)
  3. Alternate Reality (AD&D 2E)
  4. Augmentation I (AD&D 2E)
  5. TSR2151 - Chapter 4 - The Dark Art
4th Level Spells 5th Level Spells 6th Level Spells
  1. Acid Bolt (AD&D 2E)
  2. TSR2151 - Chapter 4 - The Dark Art
  1. Advanced Illusion (AD&D 2E)
  2. TSR2151 - Chapter 4 - The Dark Art
  1. Augmentation II (AD&D 2E)
  2. TSR2151 - Chapter 4 - The Dark Art
7th Level Spells 8th Level Spells 9th Level Spells
  1. Acid Storm (AD&D 2E)
  2. TSR2151 - Chapter 4 - The Dark Art
  1. Abi-Dalzim's Horrid Wilting (AD&D 2E)
  2. Airboat (AD&D 2E)
  3. TSR2151 - Chapter 4 - The Dark Art
  1. TSR2151 - Chapter 4 - The Dark Art


Level 1 Spells

BookRangeDurationAoEComponentsCasting TimeSaving ThrowSource
Abi-Dalzim's Horrid Wilting (AD&D 2E)20 yards/levelInstantaneous30-foot cubeV, S, M81/2TSR2121
Acid Bolt (AD&D 2E)200 yardsSpecialSpecialV,S, M4SpecialTSR9326
Acid Storm (AD&D 2E)10 yards/level1 round/level40-foot-diameter circleV, S, M71/2TSR2121
Advanced Illusion (AD&D 2E)60 yds. + 10 yds./level1 rd./levelOne 40-ft. cube + one 10-ft. cube/levelV, S, M1 rd.SpecialTSR2159
Affect Normal Fires (AD&D 2E)5 yds./level2 rds./level10-ft. radiusV, S, M1NoneTSR2159
Airboat (AD&D 2E)1 mile1 hour/levelSpecialV,S1 roundNoneTSR2121
Alacrity (AD&D 2E)01 turn+1 round/levelThe casterV, S, M1NoneTSR2121
Alamir's Fundamental Breakdown (AD&D 2E)TouchSpecialOne itemV, S, M1 roundSpecialTSR2121
Alarm (AD&D 2E)10 yds.4 hrs. + 1/2 hr./levelUp to 20-ft. cubeV, S, M1 rd.NoneTSR2159
Alternate Reality (AD&D 2E)0InstantaneousCreature touchedV, S, M3NoneTSR2121
Animate Dead Animals (AD&D 2E)10 feetPermanentSpecialV, S, M2 roundsNoneTSR2151
Armour (AD&D 2E)TouchSpecial1 creatureV, S, M1 rd.NoneTSR2159
Audible Glamer (AD&D 2E)60 yds. + 10 yds./level3 rds./levelHearing rangeV, S, M1SpecialTSR2159
Augmentation I (AD&D 2E)0SpecialSpecialV, S, M2NoneTSR2121
Augmentation II (AD&D 2E)03 turnsSpecialV, S, M6NoneTSR2121
TSR2151 - Chapter 4 - The Dark Art30 yards
10 feet
0
Touch
10 yards/level
10 yards
90 yards + 10 yards/level
10 feet + 10 feet/3 levels
1"
60 yards
Instantaneous
Special
1 round/level
Permanent
1 turn/level
1 turn + 5 rounds/level
2 rounds/level
3 turns/level
1 round/level of caster
1 day/level
Special (2 rounds/level maximum)
Special
One creature
1 small creature or 1 cubic foot per level (up to 10 creatures or 10 cubic feet maximum)
Creature touched
Caster
30' long + 5'/ level
1 creature
One undead/level
1 corpse
One Skull
1 dead human or demihuman
One individual
1 creature or object
Two creatures
One doorway, portal, or small object
1 creature/level
V, S, M
V, S
S, M
V, M
1
4
2
3
2 rounds
1 round
6
8
5
3 rounds
1 turn
Special (8 turns)
9
None
Special
1/2
Neg.
TSR2151
TSR2159 - Appendix 35 yds./level
120 feet
0
Touch
10 yds.
60 yds. + 10 yds./level
10 ft.
120 yds.
40 yds. + 10 yds./level
10 yds./level
30 yds.
1 mile/level
20 yds./level
5 yds.
60 yds.
30 ft.
20 yds.
10 yds./level, max. 90 yds.
2 rds./level
Instantaneous
Special
Permanent
3 turns
1 turn/level
4 hrs. + 1/2 hr./level
3 rds./level
1 hr./level
2d6 rds. + 2 rds./level
3 rds. + 1 rd./level
5 rds./level
1 day/level
3 turns + 1 turn/level
1 rd./level
1d4 rds. + 1 rd./level
2 rds. + 1 rd./level
1 rd. + 1 rd./level
1d3 rds. + 1 rd./level
2 hrs. + 1 hr./level
1 rd
1 hr. + 1 turn/level
4 rds. + 1 rd./level
2d4 rds. + 1 rd./level
10-ft. radius
Targeted
Special
Creature touched
Up to 20-ft. cube
1 creature
Hearing range
The Caster
1 person
5 x 20 x 20 ft. wedge
1 speaking creature or written text
1 creature or object
10 x 60 ft.
60 ft. + 10 ft./level
1 scroll or 2 pages
60-ft. radius
1 familiar
10 x 10 ft.
20 sq. ft./level
30 ft. cube
1 item/level
20-ft. radius
1 object
1 mount
400 sq. ft. + 100 sq. ft./level
30-ft. radius
20 ft. + 10 ft. cube/level cube
Up to 1 sq. ft.
V, S, M
V, S
V,S
V, M
V
1
1 action
Special
1 rd.
1 turn
Casting Time: 1
2d12 hours
None
Special
1/2
Neg.
Saving Throw: Special
TSR2159



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