All Wizard Spells starting with A: Difference between revisions
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{{#ask: [[Has spell2e::Yes]] [[Has firstletter::A]] [[Has dndclass::Wizard]] [[!TSR2151 - Chapter 4 - The Dark Art]] [[!Scratch]] [[!TSR2115 - Chapter 8 - New Spells]] [[!TSR2159 - Appendix 3]] | {{#ask: | ||
[[Has spell2e::Yes]] | |||
[[Has firstletter::A]] | |||
[[Has dndclass::Wizard]] | |||
[[!TSR2151 - Chapter 4 - The Dark Art]] | |||
[[!Scratch]] | |||
[[!TSR2115 - Chapter 8 - New Spells]] | |||
[[!TSR2159 - Appendix 3]] | |||
| ?Has school = School | | ?Has school = School | ||
| ?Has range = Range | | ?Has range = Range |
Revision as of 04:27, 6 June 2024
Spell | School | Range | Level | Duration | AoE | Components | Casting Time | Saving Throw | Source |
---|---|---|---|---|---|---|---|---|---|
Abi-Dalzim's Horrid Wilting (AD&D 2E) | Alteration, Necromancy | 20 yards/level | 8 | Instantaneous | 30-foot cube | V, S, M | 8 | 1/2 | TSR2121 |
Acid Bolt (AD&D 2E) | Conjuration | 200 yards | 4 | Special | Special | V,S, M | 4 | Special | TSR9326 |
Acid Storm (AD&D 2E) | Evocation | 10 yards/level | 7 | 1 round/level | 40-foot-diameter circle | V, S, M | 7 | 1/2 | TSR2121 |
Advanced Illusion (AD&D 2E) | Illusion/Phantasm | 60 yds. + 10 yds./level | 5 | 1 rd./level | One 40-ft. cube + one 10-ft. cube/level | V, S, M | 1 rd. | Special | TSR2159 |
Affect Normal Fires (AD&D 2E) | Alteration | 5 yds./level | 1 | 2 rds./level | 10-ft. radius | V, S, M | 1 | None | TSR2159 |
Airboat (AD&D 2E) | Alteration, Enchantment | 1 mile | 8 | 1 hour/level | Special | V,S | 1 round | None | TSR2121 |
Alacrity (AD&D 2E) | Alteration | 0 | 3 | 1 turn+1 round/level | The caster | V, S, M | 1 | None | TSR2121 |
Alamir's Fundamental Breakdown (AD&D 2E) | Divination | Touch | 3 | Special | One item | V, S, M | 1 round | Special | TSR2121 |
Alarm (AD&D 2E) | Abjuration, Evocation | 10 yds. | 1 | 4 hrs. + 1/2 hr./level | Up to 20-ft. cube | V, S, M | 1 rd. | None | TSR2159 |
Alternate Reality (AD&D 2E) | Alteration | 0 | 3 | Instantaneous | Creature touched | V, S, M | 3 | None | TSR2121 |
Animate Dead Animals (AD&D 2E) | Necromancy | 10 feet | 1 | Permanent | Special | V, S, M | 2 rounds | None | TSR2151 |
Armour (AD&D 2E) | Conjuration | Touch | 1 | Special | 1 creature | V, S, M | 1 rd. | None | TSR2159 |
Audible Glamer (AD&D 2E) | Illusion, Phantasm | 60 yds. + 10 yds./level | 1 | 3 rds./level | Hearing range | V, S, M | 1 | Special | TSR2159 |
Augmentation I (AD&D 2E) | Invocation/Evocation | 0 | 3 | Special | Special | V, S, M | 2 | None | TSR2121 |
Augmentation II (AD&D 2E) | Evocation | 0 | 6 | 3 turns | Special | V, S, M | 6 | None | TSR2121 |