All Wizard Spells starting with P: Difference between revisions
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{{#ask: [[Has spell2e::Yes]] [[Has firstletter::P]] [[Has dndclass::Wizard]] | {{#ask: | ||
[[Has spell2e::Yes]] | |||
[[Has firstletter::P]] | |||
[[Has dndclass::Wizard]] | |||
[[!TSR2151 - Chapter 4 - The Dark Art]] | |||
[[!Scratch]] | |||
[[!TSR2115 - Chapter 8 - New Spells]] | |||
[[!TSR2159 - Appendix 3]] | |||
[[!TSR2170 - Chapter 7 - Spells Underwater]] | |||
| ?Has school = School | | ?Has school = School | ||
| ?Has range = Range | | ?Has range = Range |
Latest revision as of 04:30, 6 June 2024
Spell | School | Range | Level | Duration | AoE | Components | Casting Time | Saving Throw | Source |
---|---|---|---|---|---|---|---|---|---|
Passweb | Abjuration/Alteration | Touch | 5 | 1 round/level | One creature | V, S | 5 | Special | TSR9326 |
Patternweave (AD&D 2E) | Divination | 10 yds. | 1 | 1 round | 10-foot square | V, S, M | 3 | Special | TSR2121 |
Phantasmal Force | Illusion, Phantasm | 60 yds. + 10 yds./level | 1 | Special | 400 sq. ft. + 100 sq. ft./level | V, S, M | 1 | Special | TSR2159 |
Pressure Resistance | Alteration | Touch | 3 | 1 turn + 1 turn/level | 1 Creature | S, M | 3 | None | TSR2170 |
Protection from Evil | Abjuration - Reversible | Touch | 1 | 2 rds./level | Creature touched | V, S, M | 1 | None | TSR2159 |
Protection from Hunger and Thirst | Abjuration | Touch | 1 | 1 day/level | One creature | S, M | 1 | None | TSR2115 |
TSR2121 - First-Level Wizard Spells | Alteration Divination Conjuration, Summoning Alteration, Evocation Invocation, Evocation | Special 0 Touch 10 yds. 1 mile/level 5 yards/level 300 yards | 1 | Instantaneous Special 1 round/level Permanent 1 round 1d4 rounds +1 round/level | Special The caster One 10'-radius circle The caster's hand One creature/level 1'-cube/level 10-foot square 3 components/level | V, S, M V, S V | 1 2 3 1 rd. 5 | None Special Neg. None Upon casting this spell, a feathery membrane grows under the wizard's arms, extending along his sides all the way to his feet. The membrane appears to merge with the caster's skin and clothing. | TSR2121 |