All Wizard Spells starting with A: Difference between revisions

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=== To Remove Once Added ===
[[Category:Missing Spell Pages]]
 
* [[Absorption]]
* [[Accelerate Animal Growth]]
* [[Accelerate Lifeline]]
* [[Accelerate Metabolism]]
* [[Accelerate Plant Growth]]
* [[Accuracy]]
* [[Acid Bolt - Drow]]
* [[Acid Lash]]
* [[Acid Rain]]
* [[Acid Rain - Red Wizard]]
* [[Adhesion]]
* [[Advanced Illusion]]
* [[Aerial Acceleration]]
* [[Affect Normal Fires]]
* [[Afterclap]]
* [[Agannazar's Scorcher]]
* [[Age Animal]]
* [[Age to Destruction]]
* [[Agitate Wounds - Old Empire]]
* [[Agra's Ambush]]
* [[Aiming at the Target]]
* [[Air Spiral]]
* [[Airball]]
* [[Airboat]]
* [[Airbolt]]
* [[Airsphere]]
* [[Airy Water]]
* [[Alacrity]]
* [[Alahandra's Questing Call]]
* [[Alamanther's Return]]
* [[Alamir's Fundamental Breakdown]]
* [[Alarm]]
* [[Algarth's Embattlement]]
* [[Allisandro's Binding Curse]]
* [[Alter Beast]]
* [[Alter Dream]]
* [[Alter Instrument]]
* [[Alter Normal Winds]]
* [[Alter Reality]]
* [[Alter Self]]
* [[Alternate Reality*]]
* [[Alustriel's Banner]]
* [[Alustriel's Fang]]
* [[Alustriel's Improved Mantle]]
* [[Alustriel's Mantle]]
* [[Alustriel's Sword of Stars]]
* [[Alvira's Stasis Shell]]
* [[Alyssindra's Summons]]
* [[Ambush]]
* [[Amorphous Blob]]
* [[Amplify]]
* [[Analyze Device]]
* [[Analyze Dweomer]]
* [[Andrui's Baneful Backfire]]
* [[Anesthesia]]
* [[Animal Companion]]
* [[Animal Growth]]
* [[Animal Magnetism]]
* [[Animal Nonaggression]]
* [[Animal Sanctuary]]
* [[Animate Blood]]
* [[Animate Dead]]
* [[Animate Dead Animals]]
* [[Animate Dead Monster]]
* [[Animate Dread Warrior]]
* [[Animate Fire]]
* [[Animate Skeletons]]
* [[Animate Water]]
* [[Animate Wood]]
* [[Animate Zombies]]
* [[Anticipation]]
* [[Anti-Magic Aura]]
* [[Anti-Magic Shell]]
* [[Antipathy-Sympathy]]
* [[Apparition]]
* [[Arachnophobia]]
* [[Arcane Runes]]
* [[Archveult's Skybolt]]
* [[Argaster's Cloak of Shadows]]
* [[Armor]]
* [[Army]]
* [[Arnvid's Unseen Limb]]
* [[Arrow of Bone]]
* [[Arrowflight]]
* [[Articus's Devolutionary Warrior]]
* [[Articus's Melee Manager]]
* [[Aryeric's Cloak of Protection]]
* [[Assist]]
* [[Astral Spell]]
* [[Attract Ghoul]]
* [[Audible Glamer]]
* [[Augment Undead]]
* [[Aunty's Bath]]
* [[Aura]]
* [[Aura Fire - Red Wizard]]
* [[Aura of Terror]]
* [[Avert Evil Eye]]
* [[Avissar's Bane]]
* [[Avissar's Flaming Weapon]]
* [[Avoidance]]
* [[Awaken Intelligence]]
* [[Azure Flame - Paramander]]

Revision as of 02:39, 28 May 2024

SpellSchoolRangeLevelDurationAoEComponentsCasting TimeSaving ThrowSource
Abi-Dalzim's Horrid Wilting (AD&D 2E)Alteration, Necromancy20 yards/level8Instantaneous30-foot cubeV, S, M81/2TSR2121
Acid Bolt (AD&D 2E)Conjuration200 yards4SpecialSpecialV,S, M4SpecialTSR9326
Acid Storm (AD&D 2E)Evocation10 yards/level71 round/level40-foot-diameter circleV, S, M71/2TSR2121
Advanced Illusion (AD&D 2E)Illusion/Phantasm60 yds. + 10 yds./level51 rd./levelOne 40-ft. cube + one 10-ft. cube/levelV, S, M1 rd.SpecialTSR2159
Affect Normal Fires (AD&D 2E)Alteration5 yds./level12 rds./level10-ft. radiusV, S, M1NoneTSR2159
Airboat (AD&D 2E)Alteration, Enchantment1 mile81 hour/levelSpecialV,S1 roundNoneTSR2121
Alacrity (AD&D 2E)Alteration031 turn+1 round/levelThe casterV, S, M1NoneTSR2121
Alamir's Fundamental Breakdown (AD&D 2E)DivinationTouch3SpecialOne itemV, S, M1 roundSpecialTSR2121
Alarm (AD&D 2E)Abjuration, Evocation10 yds.14 hrs. + 1/2 hr./levelUp to 20-ft. cubeV, S, M1 rd.NoneTSR2159
Alternate Reality (AD&D 2E)Alteration03InstantaneousCreature touchedV, S, M3NoneTSR2121
Animate Dead Animals (AD&D 2E)Necromancy10 feet1PermanentSpecialV, S, M2 roundsNoneTSR2151
Armour (AD&D 2E)ConjurationTouch1Special1 creatureV, S, M1 rd.NoneTSR2159
Audible Glamer (AD&D 2E)Illusion, Phantasm60 yds. + 10 yds./level13 rds./levelHearing rangeV, S, M1SpecialTSR2159
Augmentation I (AD&D 2E)Invocation/Evocation03SpecialSpecialV, S, M2NoneTSR2121
Augmentation II (AD&D 2E)Evocation063 turnsSpecialV, S, M6NoneTSR2121
TSR2151 - Chapter 4 - The Dark ArtEvocation
Necromancy
Alteration, Necromancy
Necromancy, Alteration
Necromancy, Divination
Necromancy, Evocation
Alteration, Necromancy (Reversible)
Necromancy (Reversible)
Abjuration, Necromancy
30 yards
10 feet
0
Touch
10 yards/level
10 yards
90 yards + 10 yards/level
10 feet + 10 feet/3 levels
1"
60 yards
1
4
2
3
6
7
8
5
9
Instantaneous
Special
1 round/level
Permanent
1 turn/level
1 turn + 5 rounds/level
2 rounds/level
3 turns/level
1 round/level of caster
1 day/level
Special (2 rounds/level maximum)
Special
One creature
1 small creature or 1 cubic foot per level (up to 10 creatures or 10 cubic feet maximum)
Creature touched
Caster
30' long + 5'/ level
1 creature
One undead/level
1 corpse
One Skull
1 dead human or demihuman
One individual
1 creature or object
Two creatures
One doorway, portal, or small object
1 creature/level
V, S, M
V, S
S, M
V, M
1
4
2
3
2 rounds
1 round
6
8
5
3 rounds
1 turn
Special (8 turns)
9
None
Special
1/2
Neg.
TSR2151
TSR2159 - Appendix 3Alteration
Evocation
Conjuration
Necromancy
Divination
Abjuration, Evocation
Illusion, Phantasm
All Schools
Enchantment, Charm
Alteration - Reversible
Divination, Necromancy
Conjuration, Summoning
Abjuration - Reversible
Enchantment
5 yds./level
120 feet
0
Touch
10 yds.
60 yds. + 10 yds./level
10 ft.
120 yds.
40 yds. + 10 yds./level
10 yds./level
30 yds.
1 mile/level
20 yds./level
5 yds.
60 yds.
30 ft.
20 yds.
10 yds./level, max. 90 yds.
12 rds./level
Instantaneous
Special
Permanent
3 turns
1 turn/level
4 hrs. + 1/2 hr./level
3 rds./level
1 hr./level
2d6 rds. + 2 rds./level
3 rds. + 1 rd./level
5 rds./level
1 day/level
3 turns + 1 turn/level
1 rd./level
1d4 rds. + 1 rd./level
2 rds. + 1 rd./level
1 rd. + 1 rd./level
1d3 rds. + 1 rd./level
2 hrs. + 1 hr./level
1 rd
1 hr. + 1 turn/level
4 rds. + 1 rd./level
2d4 rds. + 1 rd./level
10-ft. radius
Targeted
Special
Creature touched
Up to 20-ft. cube
1 creature
Hearing range
The Caster
1 person
5 x 20 x 20 ft. wedge
1 speaking creature or written text
1 creature or object
10 x 60 ft.
60 ft. + 10 ft./level
1 scroll or 2 pages
60-ft. radius
1 familiar
10 x 10 ft.
20 sq. ft./level
30 ft. cube
1 item/level
20-ft. radius
1 object
1 mount
400 sq. ft. + 100 sq. ft./level
30-ft. radius
20 ft. + 10 ft. cube/level cube
Up to 1 sq. ft.
V, S, M
V, S
V,S
V, M
V
1
1 action
Special
1 rd.
1 turn
Casting Time: 1
2d12 hours
None
Special
1/2
Neg.
Saving Throw: Special
TSR2159