All Wizard Spells starting with P

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SpellSchoolRangeLevelDurationAoEComponentsCasting TimeSaving ThrowSource
PasswebAbjuration/AlterationTouch51 round/levelOne creatureV, S5SpecialTSR9326
Patternweave (AD&D 2E)Divination10 yds.11 round10-foot squareV, S, M3SpecialTSR2121
Phantasmal ForceIllusion, Phantasm60 yds. + 10 yds./level1Special400 sq. ft. + 100 sq. ft./levelV, S, M1SpecialTSR2159
Pressure ResistanceAlterationTouch31 turn + 1 turn/level1 CreatureS, M3NoneTSR2170
Protection from EvilAbjuration - ReversibleTouch12 rds./levelCreature touchedV, S, M1NoneTSR2159
Protection from Hunger and ThirstAbjurationTouch11 day/levelOne creatureS, M1NoneTSR2115
TSR2121 - First-Level Wizard SpellsAlteration
Divination
Conjuration, Summoning
Alteration, Evocation
Invocation, Evocation
Special
0
Touch
10 yds.
1 mile/level
5 yards/level
300 yards
1Instantaneous
Special
1 round/level
Permanent
1 round
1d4 rounds +1 round/level
Special
The caster
One 10'-radius circle
The caster's hand
One creature/level
1'-cube/level
10-foot square
3 components/level
V, S, M
V, S
V
1
2
3
1 rd.
5
None
Special
Neg.
None Upon casting this spell, a feathery membrane grows under the wizard's arms, extending along his sides all the way to his feet. The membrane appears to merge with the caster's skin and clothing.
TSR2121