Search results
- | BookName = TSR2144 - DMGR6 - The Complete Book of Villains | BookShortName = DMGR6 - The Complete Book of Villains ...2 KB (322 words) - 00:01, 27 June 2024
- | SourceLong = [[PHBR4 - The Complete Wizard's Handbook (TSR2115)]], Page 96 ''Corpse visage'' does not distinguish between friend and foe, and all who view it are subject to its ...1 KB (215 words) - 09:21, 30 June 2024
- | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 54 ...usness in such a case (as noted in the DMG), but his or her condition does not deteriorate unless further wounded by another agent. At the DM's discretion ...3 KB (405 words) - 05:12, 11 July 2024
- | SourceLong = [[PHBR4 - The Complete Wizard's Handbook (TSR2115)]], Page 99 ...ound will be masked for as long as silence remains in force. Vocalize does not affect normal vocal communication. ...1 KB (182 words) - 05:19, 11 July 2024
- | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 50 ...eton, or zombie. The voice coming from the cadaver or undead creature will not sound like the caster's voice. In the case of a cadaver or zombie, it will ...1 KB (199 words) - 02:35, 12 July 2024
- | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 59 ...one objects make all future saving throws as if they were hard metal (DMG, page 39). Transmuted skeletons now have AC 3 and take half the usual damage from ...2 KB (349 words) - 05:17, 11 July 2024
- | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 60 ...ution drops below 3, unconsciousness results, and the full Constitution is not regained for 24 hours. The material components are the same as for as the E ...3 KB (494 words) - 05:19, 11 July 2024
- ...ory lot of highwaymen, petty thieves, and beggars. Brigands features three complete adventures. All are self-contained, and can easily be used in other locales * STRAYHOLD: a rude community not to be forgotten, and not to be taken lightly ...3 KB (369 words) - 00:24, 4 September 2024
- | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 51 ...may be reused in multiple castings of the spell, providing the hands have not been damaged or destroyed in combat. ...2 KB (359 words) - 02:35, 12 July 2024
- ...dden blast from his foe. his control panel exploded in a shower of sparks. Not good. All his weapons were redlining, and damage control had failed to rero ...with comprehensive sets of features, quirks, and flaws. Also included are complete combat rules, 10 attack tables, and 6 critical tables focusing on vehicles, ...3 KB (382 words) - 00:23, 16 August 2024
- | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 56 ...ice, knowledge, spells, and other abilities. Furthermore, the subject does not gain any physical or sensory abilities associated with his new appearance ( ...3 KB (418 words) - 02:34, 12 July 2024
- | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 50 ...s Nulathoe's ninemen (FOR) or the clerical spell spirit bind), embalm does not facilitate subsequent resurrection of a corpse. The material component is a ...2 KB (220 words) - 05:12, 11 July 2024
- | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 53 The caster does not gain any sensory abilities (or disabilities) associated with the new face. ...2 KB (235 words) - 02:33, 12 July 2024
- | SourceLong = [[PHBR4 - The Complete Wizard's Handbook (TSR2115)]], Page 97 ...buried treasure, edible plants, or fresh water. However, divining rod will not locate invisible or magical items, nor will it locate items protected by ob ...2 KB (290 words) - 09:23, 30 June 2024
- | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 55 ...titled to a saving throw vs. spells to resist the effect. Bind undead does not effect "Special" undead. The material component is the bone of any creature ...2 KB (279 words) - 02:26, 12 July 2024
- | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 53 ...the swimming lessons, he or she still retains the ability, though it might not become evident until the victim jumps into a large body of water. Aside fro ...2 KB (312 words) - 02:26, 12 July 2024
- | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 53 ...oor). Assume a normal skull is AC 8 and has 2 hp. This simple warding does not discriminate; it can just as easily be triggered by the wizard who cast the ...2 KB (315 words) - 02:35, 12 July 2024
- | SourceLong = [[Player's Handbook (TSR2159)]], Page 177 ...he barrier. Likewise, a possessing life force is merely kept out. It would not be expelled if in place before the protection is cast. ...2 KB (326 words) - 08:30, 30 June 2024
- | SourceLong = [[PHBR4 - The Complete Wizard's Handbook (TSR2115)]], Page 98 ...tters, releasing a wave of cold as described above. If a lost ice knife is not touched, it melts away in a pool of water 1 round after it was originally c ...2 KB (308 words) - 09:24, 30 June 2024
- | SourceLong = [[DMGR7 - The Complete Book of Necromancers (TSR2151)]], Page 56 ...ncing a strange "tingling sensation" at the time of casting, the victim is not immediately aware of the spell's effect (making it even more insidious). In ...3 KB (517 words) - 02:26, 12 July 2024