DMGR6 - The Complete Book of Villains (TSR2144)

From TTRPG Vault Wiki
 DMGR6 - The Complete Book of Villains
   Publisher: TSR
   Code: TSR2144
   ISBN: 1-56076-837-1
   Published: 1994
   Author(s): Kirk Botula
   Rules: Advanced Dungeons and Dragons
   Edition: 2nd Edition
   Setting: Core Books
   BookType: Rule Supplements
   Format: Paperback
   Series: Dungeon Master's Guide Rules Supplements
   Character Level: 
   Physical Copy: Yes
   Owned PDF: Yes
   Library: Yes

DMGR6 - The Complete Book of Villains

A paranoid warlord, a bitter drow priestess, a power-mad archmage, a sly dwarven assassin - not all the characters in the AD&D game went the way of the heroes.

Villains (beings dedicated to committing evil) are the most dangerous of all foes, and thus the most useful of tools a Dungeon Master has to create a memorable campaign. This book presents the most complete guidelines ever offered on creating villains for role-playing games. Miss this advice at your own peril!


Table of Contents

Page No.
TOC TO BE DONE 1

Known Wizard Spells

Known Priest Spells

Known Monsters