All Wizard Spells starting with D: Difference between revisions

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{{#ask: [[Has spell2e::Yes]] [[Has firstletter::D]] [[Has dndclass::Wizard]] [[!TSR2151 - Chapter 4 - The Dark Art]] [[!Scratch]] [[!TSR2115 - Chapter 8 - New Spells]] [[!TSR2159 - Appendix 3]] [[TSR2170 - Chapter 7 - Spells Underwater]]
{{#ask:  
[[Has spell2e::Yes]]  
[[Has firstletter::D]]  
[[Has dndclass::Wizard]]  
[[!TSR2151 - Chapter 4 - The Dark Art]]  
[[!Scratch]]  
[[!TSR2115 - Chapter 8 - New Spells]]  
[[!TSR2159 - Appendix 3]]  
[[!TSR2170 - Chapter 7 - Spells Underwater]]
| ?Has school = School
| ?Has school = School
| ?Has range = Range
| ?Has range = Range

Latest revision as of 04:26, 6 June 2024

SpellSchoolRangeLevelDurationAoEComponentsCasting TimeSaving ThrowSource
Dancing LightsAlteration40 yds. + 10 yds./level12 rds./levelSpecialV, S, M1NoneTSR2159
Dark WingsAlterationTouch31 round/levelOne creatureV,S, M3Neg.TSR9326
Death RecallNecromancy, DivinationTouch2SpecialOne corpseV, S, M1 roundNoneTSR2115
Death Shroud (AD&D 2E)NecromancyTouch8Special (2 rounds/level maximum)1 creature/levelV, S, M8Neg.TSR2151
Death SpiderAlteration, NecromancyTouch8SpecialSpecialV,S, M8Neg.TSR9326
Death Ward (AD&D 2E)Abjuration, Necromancy09SpecialOne doorway, portal, or small objectV, S, M1 turnNeg.TSR2151
Deep EyesDivinationTouch24 rounds + 1 rd./level1 CreatureV2NoneTSR2170
Detect DiseaseDivination10 yards11 round/level1 creature or objectV, S, M1NoneTSR2115
Detect LifeDivination10 feet/level25 roundsOne creatureV, S, M2NoneTSR2115
Detect MagicDivination012 rds./level10 x 60 ft.V, S1NoneTSR2159
Detect UndeadDivination, Necromancy013 turns60 ft. + 10 ft./levelV, S, M1 rd.NoneTSR2159
Divining RodDivination, Enchantment60 yards11 round/levelSpecialV, S, M1 roundNoneTSR2115