List of Level 7 Wizard Spells
Level 7 Spells
Book | Range | Duration | AoE | Components | Casting Time | Saving Throw | Source |
---|---|---|---|---|---|---|---|
Acid Storm (AD&D 2E) | 10 yards/level | 1 round/level | 40-foot-diameter circle | V, S, M | 7 | 1/2 | TSR2121 |
TSR2151 - Chapter 4 - The Dark Art | 30 yards 10 feet 0 Touch 10 yards/level 10 yards 90 yards + 10 yards/level 10 feet + 10 feet/3 levels 1" 60 yards | Instantaneous Special 1 round/level Permanent 1 turn/level 1 turn + 5 rounds/level 2 rounds/level 3 turns/level 1 round/level of caster 1 day/level Special (2 rounds/level maximum) | Special One creature 1 small creature or 1 cubic foot per level (up to 10 creatures or 10 cubic feet maximum) Creature touched Caster 30' long + 5'/ level 1 creature One undead/level 1 corpse One Skull 1 dead human or demihuman One individual 1 creature or object Two creatures One doorway, portal, or small object 1 creature/level | V, S, M V, S S, M V, M | 1 4 2 3 2 rounds 1 round 6 8 5 3 rounds 1 turn Special (8 turns) 9 | None Special 1/2 Neg. | TSR2151 |
TSR2170 - Chapter 7 - Spells Underwater | 0 Touch 10 yds./level | 1 hr./level 1 turn + 1 round/level 1 turn + 1 turn/level 3 rounds + 1 rd./level 2 rounds + 1 rd./2 levels 4 rounds + 1 rd./level 1 day/2 caster levels 1d4 rounds 3 Turns per level | 1 Creature 10' radius 1 creature + 1 creature/3 levels 1 creature + 1 creature/4 levels of the caster 20' radius | V,S S, M V V,S,M M, V | 1 4 2 3 7 1 round + 2 rounds/level | None Neg. | TSR2170 |
Vipergout (AD&D 2E) | 0 | Special | Special | V,S, M | 7 | None | TSR9326 |
Watery Adaption | Touch | 1 hr./level | 1 creature + 1 creature/3 levels | V | 7 | None | TSR2170 |
Wound Conferral (AD&D 2E) | Touch | Permanent | Two creatures | V, S, M | 2 rounds | Neg. | TSR2151 |