List of Level 7 Wizard Spells

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Level 7 Spells

BookSchoolRangeDurationAoEComponentsCasting TimeSaving ThrowSource
Acid Storm (AD&D 2E)Evocation10 yards/level1 round/level40-foot-diameter circleV, S, M71/2TSR2121
TSR2170 - Chapter 7 - Spells UnderwaterAlteration
Divination
Alteration (Reversible)
Abjuration
0
Touch
10 yds./level
1 hr./level
1 turn + 1 round/level
1 turn + 1 turn/level
3 rounds + 1 rd./level
2 rounds + 1 rd./2 levels
4 rounds + 1 rd./level
1 day/2 caster levels
1d4 rounds
3 Turns per level
1 Creature
10' radius
1 creature + 1 creature/3 levels
1 creature + 1 creature/4 levels of the caster
20' radius
V,S
S, M
V
V,S,M
M, V
1
4
2
3
7
1 round + 2 rounds/level
None
Neg.
TSR2170
Vipergout (AD&D 2E)Conjuration0SpecialSpecialV,S, M7NoneTSR9326
Watery AdaptionAlterationTouch1 hr./level1 creature + 1 creature/3 levelsV7NoneTSR2170
Wound Conferral (AD&D 2E)NecromancyTouchPermanentTwo creaturesV, S, M2 roundsNeg.TSR2151