All Wizard Spells starting with D

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Revision as of 04:25, 6 June 2024 by Bsycamore (talk | contribs)
SpellSchoolRangeLevelDurationAoEComponentsCasting TimeSaving ThrowSource
Dancing LightsAlteration40 yds. + 10 yds./level12 rds./levelSpecialV, S, M1NoneTSR2159
Dark WingsAlterationTouch31 round/levelOne creatureV,S, M3Neg.TSR9326
Death RecallNecromancy, DivinationTouch2SpecialOne corpseV, S, M1 roundNoneTSR2115
Death Shroud (AD&D 2E)NecromancyTouch8Special (2 rounds/level maximum)1 creature/levelV, S, M8Neg.TSR2151
Death SpiderAlteration, NecromancyTouch8SpecialSpecialV,S, M8Neg.TSR9326
Death Ward (AD&D 2E)Abjuration, Necromancy09SpecialOne doorway, portal, or small objectV, S, M1 turnNeg.TSR2151
Deep EyesDivinationTouch24 rounds + 1 rd./level1 CreatureV2NoneTSR2170
Detect DiseaseDivination10 yards11 round/level1 creature or objectV, S, M1NoneTSR2115
Detect LifeDivination10 feet/level25 roundsOne creatureV, S, M2NoneTSR2115
Detect MagicDivination012 rds./level10 x 60 ft.V, S1NoneTSR2159
Detect UndeadDivination, Necromancy013 turns60 ft. + 10 ft./levelV, S, M1 rd.NoneTSR2159
Divining RodDivination, Enchantment60 yards11 round/levelSpecialV, S, M1 roundNoneTSR2115
TSR2170 - Chapter 7 - Spells UnderwaterAlteration
Divination
Alteration (Reversible)
Abjuration
0
Touch
10 yds./level
1
4
2
3
6
7
5
1 hr./level
1 turn + 1 round/level
1 turn + 1 turn/level
3 rounds + 1 rd./level
2 rounds + 1 rd./2 levels
4 rounds + 1 rd./level
1 day/2 caster levels
1d4 rounds
3 Turns per level
1 Creature
10' radius
1 creature + 1 creature/3 levels
1 creature + 1 creature/4 levels of the caster
20' radius
V,S
S, M
V
V,S,M
M, V
1
4
2
3
7
1 round + 2 rounds/level
None
Neg.
TSR2170