List of Level 3 Wizard Spells

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Level 3 Spells

BookSchoolRangeDurationAoEComponentsCasting TimeSaving ThrowSource
Alacrity (AD&D 2E)Alteration01 turn+1 round/levelThe casterV, S, M1NoneTSR2121
Alamir's Fundamental Breakdown (AD&D 2E)DivinationTouchSpecialOne itemV, S, M1 roundSpecialTSR2121
Alternate Reality (AD&D 2E)Alteration0InstantaneousCreature touchedV, S, M3NoneTSR2121
Augmentation I (AD&D 2E)Invocation/Evocation0SpecialSpecialV, S, M2NoneTSR2121
Bone Dance (AD&D 2E)Necromancy10 yards/level3 turns/levelSpecialS, M3 roundsNoneTSR2151
Call Undead (AD&D 2E)NecromancySphere, 100 yards/level radiusInstantaneousSpecialV, S, M3NoneTSR9301
Dark WingsAlterationTouch1 round/levelOne creatureV,S, M3Neg.TSR9326
False Face (AD&D 2E)Necromancy, Alteration10 yards/level1 turn/levelCasterV, S, M3NoneTSR2151
Hand of DarknessAlteration10 yards/level1 turn + 1 turn/levelLight sources within a 30' radius sphereV,S, M3NoneTSR9326
Pressure ResistanceAlterationTouch1 turn + 1 turn/level1 CreatureS, M3NoneTSR2170
Skulltrap (AD&D 2E)Necromancy, EvocationTouchSpecialOne SkullV, S, M41/2TSR2151
TSR2151 - Chapter 4 - The Dark ArtEvocation
Necromancy
Alteration, Necromancy
Necromancy, Alteration
Necromancy, Divination
Necromancy, Evocation
Alteration, Necromancy (Reversible)
Necromancy (Reversible)
Abjuration, Necromancy
30 yards
10 feet
0
Touch
10 yards/level
10 yards
90 yards + 10 yards/level
10 feet + 10 feet/3 levels
1"
60 yards
Instantaneous
Special
1 round/level
Permanent
1 turn/level
1 turn + 5 rounds/level
2 rounds/level
3 turns/level
1 round/level of caster
1 day/level
Special (2 rounds/level maximum)
Special
One creature
1 small creature or 1 cubic foot per level (up to 10 creatures or 10 cubic feet maximum)
Creature touched
Caster
30' long + 5'/ level
1 creature
One undead/level
1 corpse
One Skull
1 dead human or demihuman
One individual
1 creature or object
Two creatures
One doorway, portal, or small object
1 creature/level
V, S, M
V, S
S, M
V, M
1
4
2
3
2 rounds
1 round
6
8
5
3 rounds
1 turn
Special (8 turns)
9
None
Special
1/2
Neg.
TSR2151
TSR2170 - Chapter 7 - Spells UnderwaterAlteration
Divination
Alteration (Reversible)
Abjuration
0
Touch
10 yds./level
1 hr./level
1 turn + 1 round/level
1 turn + 1 turn/level
3 rounds + 1 rd./level
2 rounds + 1 rd./2 levels
4 rounds + 1 rd./level
1 day/2 caster levels
1d4 rounds
3 Turns per level
1 Creature
10' radius
1 creature + 1 creature/3 levels
1 creature + 1 creature/4 levels of the caster
20' radius
V,S
S, M
V
V,S,M
M, V
1
4
2
3
7
1 round + 2 rounds/level
None
Neg.
TSR2170