DMGR7 - The Complete Book of Necromancers (TSR2151)

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DMGR7 - The Complete Book of Necromancers

Necromancers like Kazerabet and their priestly counterparts have mastered many dark, forbidden secrets. This tome reveals these mysteries to the Dungeon Master, who will find new NPC kits and volumes of necromancer's minions, familiars, secret societies, poisons, magical items, enchanted tomes, and dozens of new wizard and priest spells, plus the deadly Isle of the Necromancers, a portable setting which can be placed into any existing campaign.

Known Wizard Spells

Animate Dead Animals (AD&D 2E), Bind Undead (AD&D 2E), Bone Blight (AD&D 2E), Bone Dance (AD&D 2E), Brainkill (AD&D 2E), Corpse Host (AD&D 2E), Corpse Link (AD&D 2E), Death Shroud (AD&D 2E), Death Ward (AD&D 2E), Embalm (AD&D 2E), Empathic Wound Transfer (AD&D 2E), Exterminate (AD&D 2E), False Face (AD&D 2E), Ghoul Gauntlet (AD&D 2E), Graft Flesh (AD&D 2E), Life Force Exchange (AD&D 2E), Life Force Transfer (AD&D 2E), Living Link (AD&D 2E), Locate Remains (AD&D 2E), Skeletal Hands (AD&D 2E), Skulltrap (AD&D 2E), Spectral Voice (AD&D 2E), Summon Spirit (AD&D 2E), TSR2151 - Chapter 4 - The Dark Art, Transmute Bone to Steel (AD&D 2E), Wound Conferral (AD&D 2E)

Known Priest Spells

Books in this Series



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1st-Level Spells

2nd-Level Spells

3rd-Level Spells

4th-Level Spells

5th-Level Spells

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7th-Level Spells

8th-Level Spells

9th-Level Spells